I made one massive mistake on my last upload of the water material I'm creating and that was forgetting to enable "accept lights". This gave it the flat and dull look it had. The normal maps wouldn't of worked and neither would the specular. This time I've enabled them and done a lot more tweaking. I still think the waters too blue, but it's still a W.I.P
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment