Saturday, 2 January 2010

Splishy Splashy

Too hungover today to work with 3D, I just wanted to take it easy. So as my water material takes about 5 seconds to respond every time I make a change, and then at least another 30 seconds every time I want to preview the change in game, I thought I could watch TV while I play with it for a bit. It's pretty much complete now, it looks a bit wrong when looking at it from the opposite side, but I'll sort that out another day. I think some of my normal multipliers are wrong.


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