Tuesday, 12 January 2010

Automated Introduction

I was having a think, and I came to the conclusion that I really need to play over some of the greats again just to get a few ideas. So I was making a list and obviously Half Life was at the top, and one thing that I loved, and one of the things it's most famous for, is it's automated entrance that lets you see the majority of the level. Although Half Life adds in extra effect by showing you the level before shit hits the fan, there is no reason that I can't try and implement something into my level which has a similar effect.

My level is pretty much set-up for this, I have the train station and the train on which the player arrives. I could have the player restricted to the train, with the ability to look through windows, or just one side of windows if I wanted to speed up production and also have the player not miss anything. Some of the things I could add would be people running or having fights, scream sounds, fires in the city, explosions, even the trains lights going on and off. Anything to add to the experience. So, I best dust off that old digital download and boot up Half Life 1 and 2 again.

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