Thursday, 27 August 2009

Are you speaking Latin or something, because I can't understand a word your saying

I've been going back to the drawing board on my game with a few aspects including how the levels set out, how it starts etc. After watching Dogma and Angels and Demons, I thought about having a few tie-ins with religion in my game. I thought that the mineral could become a sort of Idol which people worship, not physically but mentally, and that's one of the big sins in Christianity.
I decided to call the game, and the city, Artus, which in Latin means Limbo.

In Roman Catholic theology, Limbo (Latin limbus, edge or boundary, referring to the "edge" of Hell) is an idea about the afterlife condition of those who die in original sin without being assigned to the Hell of the damned. Limbo is not an official doctrine of the Roman Catholic Church or any other. Medieval theologians described the underworld ("hell", "hades", "infernum") as divided into four distinct parts: hell of the damned (which some call gehenna), purgatory, limbo of the fathers, and limbo of infants.


I thought this idea fits in pretty well with my game, people have come to rely on this mineral to keep them alive and keep them healthy, and god has now decided to purge the planet, like when he got Noah to build an Ark so he could purge the world then.

I'll write the players back story I've got a bit later on when I've refined it, but basically you are part of the most elite and dangerous team in the world. You were tasked with guarding the company (now called Eve Industries) when they discovered the mineral. You were given large amounts of uncut mineral giving you a lot of strength and amazing healing powers as well as the usual excess amount of energy and longevity.
As all hell broke out, you we're tasked with protecting the Capital city, which is more of a industrial city more then anything, tasked with cutting and mining minerals. Everyone who lives here has something to do with mineral production. After a few years, once the majority of people on the Earth had died, your task was to venture out and kill any remaining stragglers who could pose a threat. As well as this you were ordered to bring back any minerals you could find and and important information that 'Eve Industries' would find useful.
In your last mission, you were tasked with going to the neighbouring city to do a task (rescue someone, kill some people, gather some mineral, not sure yet), on the way back you were ambushed and knocked unconscious. When you come back around you have amnesia and you can't remember who you are.
While you are gone, the city went into Revolt, the doors where opened and mutants had got into the city, civilians were fighting against the company, everyone was fighting for their own life. The first thing you see is the capital city and you have the choice of going against the company or going against the civilians.

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