Tuesday, 9 February 2010

Onward, to Parí!

 Edit: I have also started work on a new website - http://www.piranhi.com/site2/index.html
From now on I'll also be putting my blogs on there aswell (When it's finished it will just be www.piranhi.com).

This is my last blog post before I go away to Paris. Well, I decided to upgrade my computer and it didn't go well to say the least, wrong motherboard but I got it to fit in the end, a whole pack of broken ram, and now it seems my graphics card is on it's way out or somethings not compatible. It's taken roughly 2 days to get it working and it's far from stable, with the ATI drivers crashing every 5 minutes. It makes level design extremely hard and frustrating.

 I was on a roll yesterday though in the few hours I did get it working. I've pretty much finished my government building, again, this time I've given it a steampunk feel and away with most of the dark gothic environment. I've also finished the end of the government building scene, once you've finished the arena, your best friend kicks down the door, as long as you have killed all the enemies in the arena in the time limit, and rescues you. Then you are presented with a long interactive scene where he tells you the back story of Artus and also gives you your new objectives. This will be done with some backing music and a wall of text, but I think the player needs to be brought up to speed.

After that, he gives you some explosives and you have to blow down a wall which backs on to the City Hospital. Here you fight your way through, into the morgue and then into main reception. That's as far as I've got so far, but I'm also planning on adding a church afterwards as the final battle. The amount of extra level I've added has pushed me to the limit really, as I also have to finish my level in UDK which includes wrapping and texturing of a lot of assets. But, I should get it finished in time.

No comments:

Post a Comment